FCB Comics and Games continue to record their local league play. of interest in this match is that they are applying the new decloak rules two weeks before they come into effect. So for those that are still confused regarding the Changes to the decloak mechanic, this video should be able to help you out somewhat.
Showing posts with label TIE Fighter. Show all posts
Showing posts with label TIE Fighter. Show all posts
Friday, 3 April 2015
X-Wing Store Championship - Round 4
Round four from the store championship in Norwich bought to you from the excellent Athena Games team.
X Wing Battle Report: Andy vs Nate
Santa Barbara Wargaming debuts their first X-Wing battle report of a friendly game with some of their local players who also provide commentary.
The camera has been hung directly above the playfield. Now this may seem like a good choice but I've found it results in the game detail being much flatter. I personally prefer when the camera is mounted alongside the play surface facing down at an angle of about 30 degrees. I find that from that angle the ships seem much closer and the 3D aspect of the models can be appreciated better. Also I find that the obstacle tokens also pop a little better of the table surface. There are also times when the TIE Phantom is quite hard to make out the actual model.
Another downside is that the top down view restricts the width of the play field to the same height as the screen. However TV screens are considerably wider than they are tall, meaning that there is a lot of unused space to the sides of the playfield. In the case of this video so that your not watching the two players legs move around they have edited out the excess space to the edges of the screen.
The commentary recorded by the two players is actually pretty good for a first try and they do an excellent job of keeping a pretty steady conversation for the whole duration of the game.
The camera has been hung directly above the playfield. Now this may seem like a good choice but I've found it results in the game detail being much flatter. I personally prefer when the camera is mounted alongside the play surface facing down at an angle of about 30 degrees. I find that from that angle the ships seem much closer and the 3D aspect of the models can be appreciated better. Also I find that the obstacle tokens also pop a little better of the table surface. There are also times when the TIE Phantom is quite hard to make out the actual model.
Another downside is that the top down view restricts the width of the play field to the same height as the screen. However TV screens are considerably wider than they are tall, meaning that there is a lot of unused space to the sides of the playfield. In the case of this video so that your not watching the two players legs move around they have edited out the excess space to the edges of the screen.
The commentary recorded by the two players is actually pretty good for a first try and they do an excellent job of keeping a pretty steady conversation for the whole duration of the game.
Thursday, 26 March 2015
X-Wing Store Champs: Finals - Whisper/Jax/Howl vs Vader Swarm w/Commentary
Northern Gaming network's Wookies on X-Wing battle reports from their store championship reach round three.
Tuesday, 24 March 2015
Star Wars X-Wing - TIE Fighter Expansion Unboxing and Review
TIE Fighter expansion unboxing from Charles Shumar. Charles has had a war gaming channel for quite some time but now it seems he has taken to X-Wing, uploaded a series of unboxings of the core set and wave one expansions.
Wednesday, 18 March 2015
DGA Plays: Star Wars: X-Wing - Game #38 (Ep. 82)
Dad´s Gaming Adiction releases his third battle report in a week. Let´s hope he keeps the pace up.
Sunday, 15 March 2015
X-Wing Miniatures batrep: Imagine Hobbies 2015 Store Championship
Steve records a diary of his store championship experience taking his 8 TIE Swarm through 4 rounds of Swiss.
X-Wing 100pts- FNP Wargamers Ep.2
FNP Wargamers Publish a video of a battle report at a freindly local game store.
This video is shot on a handheld camera which helps to keep dice rolls a tokens clear and visible to the viewer because the camera is much closer to the action. The down side to this is the activation phase is not covered in the video (mostly because the camera man needs both hands free to move ships). Because of this in this video they choose to leave all the movement templates on the table which ends up with the playfield being considerably cluttered during the combat phase.
This video is shot on a handheld camera which helps to keep dice rolls a tokens clear and visible to the viewer because the camera is much closer to the action. The down side to this is the activation phase is not covered in the video (mostly because the camera man needs both hands free to move ships). Because of this in this video they choose to leave all the movement templates on the table which ends up with the playfield being considerably cluttered during the combat phase.
Saturday, 14 March 2015
X-Wing Batrep: 300 Point Epic Battle
The Daily Dail having finished their tournament training decide there's nothing more relaxing than a nice short Epic scale game,
Labels:
Airen Cracken,
B-Wing,
Corran Horn,
CR-90,
E-wing,
Echo,
Epic,
Keyan Farlander,
Rear Admiral Chiraneau,
thedailydial.com,
Tie Defender,
TIE Fighter,
TIE Phantom,
VT-49 Decimator,
Wedge Antilles,
Wes Janson,
X-Wing
Friday, 13 March 2015
X-Wing Mission 2: Asteroid Run
FNP Wargames feature a demo of the second mission from the Core rulebook.
Thursday, 12 March 2015
X Wing Arcanacon XXXIII Tournament Batrep Round 2 The Swam
Round two of the Arcanacon tournament brought to you by Fly Casual
Labels:
batrep,
Chewbacca,
Fly Casual,
Leebo,
Tie Defender,
TIE Fighter,
YT-1300,
YT-2400
Wednesday, 11 March 2015
Xwing 009: IG-2000 In action!
Long Island War Gaming presents a very brief time lapsed battle report featuring the new IG-88D in the Aggressor. an excellent commentary provided to make following along much easier.
Labels:
Aggressor,
IG-88D,
Kaa'to Leeachos,
Long Island War Gaming,
M3-A Interceptor,
Night Beast,
Soontir Fel,
TIE Fighter,
Tie Interceptor,
TIE Phantom,
Timelapse,
Whisper,
Winged Gundark,
Z-95 Headhunter
Friday, 6 March 2015
SZ-Wing Trainingsfight 6 (X-Wing)
Foreign language channel SZ-Wing brings us another batrep featuring a pretty long and unedited video of a match taking over an hour and twenty minutes.
Thursday, 5 March 2015
X-Wing Store Championship - Double Falcon vs Jax Whisper Howlrunner
Northern Gaming Network brings us another match from their store championship. This match sees a double falcon list go up against an TrIEfecta of TIEs.
the commentary on this video features one of the players and you can listen in and see exactly why I always say that at least one of the commentators should have played in the match. The insight that Ian provides into the play by play game information takes a lot of the pressure of the other commentators and results in a much more natural and informative conversation.
the commentary on this video features one of the players and you can listen in and see exactly why I always say that at least one of the commentators should have played in the match. The insight that Ian provides into the play by play game information takes a lot of the pressure of the other commentators and results in a much more natural and informative conversation.
Wednesday, 4 March 2015
[Unboxing] O que tem na caixa: TIE Interceptor - X-Wing Pacote de Expansão
Portuguese unboxing of the TIE Interceptor
ORS: Episode XX - X-Wing Battle Report - Tabletop game #1
After six months of publishing battle reports from vassal log files the Outer Rim Smugglers finally take the plunge into physical battle reports.
Here we see them adapt their onscreen interface to be used with a physical game using a fully top down camera angle and the squad indicators on the left and right margins.
They also substituted the lack of the dice roll window from vassal with their own dice roll animation and laser animations to help indicate attacks for the viewer.
as far as the video is concerned the only problem is the playfield used had some kind of a nebula or blackhole painted in the middle which creates a lot of noise and makes it harder to make out details in the play area.
The other downside is that the hosts themselves have become used to much shorter videos made from vassal logs where the pauses while players make a decision have been eliminated. In this case there are several moments that they are waiting for the game to progress and find them selves with little to say. hopefully with more videos of this kind under their belt they will start to find ways to fill the gaps and pauses to help keep viewer interest.
Here we see them adapt their onscreen interface to be used with a physical game using a fully top down camera angle and the squad indicators on the left and right margins.
They also substituted the lack of the dice roll window from vassal with their own dice roll animation and laser animations to help indicate attacks for the viewer.
as far as the video is concerned the only problem is the playfield used had some kind of a nebula or blackhole painted in the middle which creates a lot of noise and makes it harder to make out details in the play area.
The other downside is that the hosts themselves have become used to much shorter videos made from vassal logs where the pauses while players make a decision have been eliminated. In this case there are several moments that they are waiting for the game to progress and find them selves with little to say. hopefully with more videos of this kind under their belt they will start to find ways to fill the gaps and pauses to help keep viewer interest.
Tuesday, 3 March 2015
X-Wing Batrep: Howlrunner TIE Swarm vs. Devilmator/Whisper
Lorenzo/Dan Akroyd from the daily dial continues to document his training sessions for his store championship. I think they pretty much have their production format worked out now. They still timelapse through the combat phase but I'm willing to deal with that as they still give a pretty detailed report on everything that happened. And as a bonus they now have an after the credits blooper.
Monday, 23 February 2015
X-wing Moscow All-Star. Group №2 Round №2
The Russian Geek-Games.ru Channel uploads a battle report from some sort of All Star league they appear to be running in Moscow.
Now this video is pretty heavy on the russian using cyrilic alphabet making things more dificult to understand for non-russians.
that said the video quality is well lit with a high clear camera angle and the only downside being that ships on the far edge of the play area get cut off half way up their stems.
The two hosts offering the commentary seem to keep up a constant conversation with very few pauses and a natural flow which I'm guessing if I could understand russian would help to hold my interest.
Now this video is pretty heavy on the russian using cyrilic alphabet making things more dificult to understand for non-russians.
that said the video quality is well lit with a high clear camera angle and the only downside being that ships on the far edge of the play area get cut off half way up their stems.
The two hosts offering the commentary seem to keep up a constant conversation with very few pauses and a natural flow which I'm guessing if I could understand russian would help to hold my interest.
Sunday, 22 February 2015
X-Wing - FFG Worlds 2014 - Top 4.2
Here's Team Covenant's earlier video from this week featuring the World Championship semi-final match between Morgan Reid and Keith Wilson.
extra points for giving us such a good view of Keith's Lunch for the first twenty minutes.
extra points for giving us such a good view of Keith's Lunch for the first twenty minutes.
X-Wing - FFG Worlds 2014 - Finals
Team Covenant bring their trademark high quality video production standard to the 2014 world championship final match.
If you have already seen the Fantasy Flight Games video of the final then you may feel that this presents a better view of the table with better video quality and contrast level.
In this video even the commentary is well maintained despite Stephen's penchant for trolling the viewer with his disaffected/uninterested hipster routine which he seems to have kept to a minimum on this game.
The only complaint I can level against team covenant on this one is the tiny little number overlays they use to identify the ships. Maybe it's my TV but they just don't contrast enough against the dark background colors to be able to make them out well, dice results are easier to see than these numbers.
If you have already seen the Fantasy Flight Games video of the final then you may feel that this presents a better view of the table with better video quality and contrast level.
In this video even the commentary is well maintained despite Stephen's penchant for trolling the viewer with his disaffected/uninterested hipster routine which he seems to have kept to a minimum on this game.
The only complaint I can level against team covenant on this one is the tiny little number overlays they use to identify the ships. Maybe it's my TV but they just don't contrast enough against the dark background colors to be able to make them out well, dice results are easier to see than these numbers.
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