Showing posts with label Tie Bomber. Show all posts
Showing posts with label Tie Bomber. Show all posts

Saturday, 14 March 2015

DGA Plays: Star Wars: X-Wing - Game #36 (Ep. 80)

Dads Gaming Addiction publishes the first of their casual battle reports that feature the wave six scum and villainy ships.
This video is notable because the son finally gets round to beating his dad.

Friday, 6 March 2015

SZ-Wing Trainingsfight 6 (X-Wing)

Foreign language channel SZ-Wing brings us another batrep featuring a pretty long and unedited video of a match taking over an hour and twenty minutes.

Monday, 2 February 2015

Late night Xwing

Russell Thayer Opens a new channel and the first of his videos to upload is a battle report featuring a very casual game using generic only pilots.

The camera is nice and low and close to the play field which makes it easy to make out all obstacle tokens, dice rolls etc. The only downside being that ships on the far edge of the table disappear out of view of the camera, this happens with a TIE Defender at one point.

All in all the video presentation is very good considering the ammateur setup involved, in the future correcting the dutch angle that he has going on should make for some excellent videos.

The commentary is very sparse, as I mentioned before this is a very casual game between two friends that just happened to be recorded and uploaded to youtube. There is occasional conversation and in fact the host discusses his musings on the posibility of uploading these videos to YouTube. There are occasional long pauses in conversation and as the video hasnt been edited the planning phase can be a bit slow at times.

On the whole this video is a good example of how easy it is to record your game to create X-Wing content for the whole community. A good idea to improve the format would be to edit out the planning phase and maybe have the host and his opponent (or a neutral third party) record a commentary track.

Wednesday, 21 January 2015

Mayday from Semros X Wing Battle Report 4B Prototype

Wandering Inn Studios continues their narative campaign with a large scale dogfight.

This game is long and drawn out for the majority of the video, largely due to the sheer number of ships in play.

The two players are obviously enjoy playing the game however the imperial player/host seems to be a little keen to let the rebels win.

The video quality is good with a handheld cam in that Law and Order style of having the camera move constantly and getting right up in the action to make it all clear.

Thursday, 15 January 2015

ORS: Episode XIII - Battlereport - TCAces Round 1 - Morgan vs Scott final

Another Vassal Report from the Outer Rim Smugglers.

This is an excellent game between Mr Froggies from the Scum and Villainy podcast and Morgan Reid, world championship runner-up. In this video the guys have not included the dice roll sounds so keep a close eye on that dice roll box so as not to miss anything.

Sunday, 11 January 2015

Let's Play Star Wars: X-Wing Miniatures Game

A heavily condensed timelapse battle report. On screen overlays communicate the higlights of the game and animations help to demosntrate when damage is dealt to the ships.

Its also a welcome change right now to see ships other than wave 5 and phantoms getting some play.

The timelapse is an interesting choice but a slow more in depth battle report would be more interesting to watch.

Score: 7/10

Friday, 9 January 2015

LET'S PLAY - STAR WARS X-WING - BATTLE REPORT #4

This is the first video I've seen from TheBleepUpPodcast. they have put a lot of effort into production creating screen overlays and sections to show dice rolls clearly to the viewer. This is a good idea but i cant help but feel that too much real estate is occupied on the screen. In particular there is a giant box for demonstrating the maneuver selected. For demonstrating a single digit number and an arrow this information is enormous and the space taken spends the majority of the video blank because the activation phase is a relatively short part of the game which just demonstrates how wasted this space is. In fact all of the sections of the overlay are not in use 100% of the time and they could have been reduced to overlays that fade in and out as needed, see Sanctioned's most recent videos for a good example of how this can be achieved. Doing so would also allow the playfield to occupy more of the screen giving a better view of the game in progress.
All in all the video is an excellent effort but i just think they tried too hard and went a little too hard on the presentation. Simplicity would be a much better approach to make future videos much more interesting.
Score: 6.5/10